Enabled push-to-talk in the multiplayer armor upgrade menu.
Enabled push-to-talk functionality in the multiplayer end of match screen.
They are now correctly in the Other section.
Fixed a few non-herb crafting materials that were showing up in the Herbs section of the inventory.
Fixed issue that could cause Harmon to disappear in certain circumstances.
Fixed Masterwork Prowler Armor so it no longer distorts on certain characters.
Fixed issue that could cause Varric’s legs to do odd things in some opt-in conversations.
Fixed issue that could cause some conversations to be “hitchy.”.
Fixed issue that would cause dragons to freeze during their roar.
Fixed issue that could cause dragons to become unresponsive.
Fixed issue that could result in people being unable to discover all the regions in the Exalted Plains.
Fixed issue that could result in party members not following orders to revive a party member in Tactical Camera mode.
Fixed issue that could result in being unable to switch party members after looting.
Fixed issue that could result in the world map being permanently displayed in the Storm Coast.
Fixed issue that could result in the opt-in conversation UI continuing to be displayed if players opted out very quickly as the UI was starting to be displayed.
Fixed issue that caused Mind Blast’s upgrade, Fortifying Blast, to not provide additional barrier.
Fixed issue that caused extra potions granted by items to be lost when players return to Skyhold.
#Dragon age inquisition official patch 11 update
Fixed issue that caused the bar displaying armor rating to not update correctly for crafted gear.
Fixed allied mage AI so they did not dispel targets that the player had frozen.
Fixed issue that allowed players to exploit their gold value in single-player mode.
Fixed exploit that allowed for infinite influence.
Changed Tactical Camera so that it no longer re-centers when the player changes party members.
Fixed issue with the demon that could spawn during Solas’s personal quest.
Fixed issue that could result in Sera’s Verchiel plot being broken.
Fixed issue that could result in a cutscene not firing for Dorian’s plot when players enter the Gull and Lantern.
Fixed issue that could result in one of Dorian’s conversations not being available for some players.
Changed party banter system to be less random to prevent extra-long periods where no conversations would occur.